It's time to ideate. Use Homework 3 Template to sketch 40 ideas that might address your design problem, one in each square, writing a brief caption for each. At least 20 of these ideas should come from designs that already exist in the world, whether available as products, described as in research papers, or elsewhere. Consider these your literature review and prior art search, where you map the design space of solutions that have already been designed for your problem. For ideas you find that are already in the world, provide some citation to where you found it. The other 20 ideas should be something that you think does not yet exist in the world; these should be ideas you thought of yourself.
No two ideas should be alike. There will be gray areas, but one way to decide whether they are different is to consider the effect you think they will have on the problem. Solutions with the same effect but a different implementation should be treated as the same solution. For example, a mobile device that performs the same function as a web site would be the same solution.
Every caption should include an active verb, specifically conveying what the solution does to address the problem. For example, 'iPhone app' is not an idea because it does not say what it does. 'iPhone app that nags its user about eating breakfast each morning' is an idea, because it contains an active verb.
When you get stuck, go into the world to find new ideas!
Share a single file in the homework 3 collection containing digital photographs of the front and back of your sketches and bring your sketches to class the day that they are due.
Can't change a rubric once you've started using it.